textpos = [
[_INTL("HP"), 240, 82, 0, base, statshadows[:HP]],
[sprintf("%d/%d", @pokemon.hp, @pokemon.totalhp), 375, 82, 1, base, shadow],
[sprintf("%d", @pokemon.iv[:HP]), 425, 82, 1, base, shadow],
[sprintf("%d", @pokemon.ev[:HP]), 485, 82, 1, base, shadow],
[_INTL("攻击"), 240, 126, 0, base, statshadows[:ATTACK]],
[sprintf("%d", @pokemon.attack), 375, 126, 1, base, shadow],
[sprintf("%d", @pokemon.iv[:ATTACK]), 425, 126, 1, base, shadow],
[sprintf("%d", @pokemon.ev[:ATTACK]), 485, 126, 1, base, shadow],
[_INTL("防御"), 240, 158, 0, base, statshadows[:DEFENSE]],
[sprintf("%d", @pokemon.defense), 375, 158, 1, base, shadow],
[sprintf("%d", @pokemon.iv[:DEFENSE]), 425, 158, 1, base, shadow],
[sprintf("%d", @pokemon.ev[:DEFENSE]), 485, 158, 1, base, shadow],
[_INTL("特攻"), 240, 190, 0, base, statshadows[:SPECIAL_ATTACK]],
[sprintf("%d", @pokemon.spatk), 375, 190, 1, base, shadow],
[sprintf("%d", @pokemon.iv[:SPECIAL_ATTACK]), 425, 190, 1, base, shadow],
[sprintf("%d", @pokemon.ev[:SPECIAL_ATTACK]), 485, 190, 1, base, shadow],
[_INTL("特防"), 240, 222, 0, base, statshadows[:SPECIAL_DEFENSE]],
[sprintf("%d", @pokemon.spdef), 375, 222, 1, base, shadow],
[sprintf("%d", @pokemon.iv[:SPECIAL_DEFENSE]), 425, 222, 1, base, shadow],
[sprintf("%d", @pokemon.ev[:SPECIAL_DEFENSE]), 485, 222, 1, base, shadow],
[_INTL("速度"), 240, 254, 0, base, statshadows[:SPEED]],
[sprintf("%d", @pokemon.speed), 375, 254, 1, base, shadow],
[sprintf("%d", @pokemon.iv[:SPEED]), 425, 254, 1, base, shadow],
[sprintf("%d", @pokemon.ev[:SPEED]), 485, 254, 1, base, shadow],
[_INTL("特性"), 224, 290, 0, base, shadow]
]